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Preparing For JiveWorld 2014

Dan Katz, Director, Product ManagementNext week, I’ll be moderating a panel at JiveWorld featuring T-Mobile, Pearson and UBM. We’ll be talking about gamification–of course–and the other day, as I was...

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When Winner Takes All, Everybody Loses: How One Call Center Built a Winning...

Vice President, Marketing@ErikaBlaney‎Contests have been a motivational staple in the workplace for years, ranging from sales “president club” competitions to dumb-luck drawings for random prizes. And...

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How Gamification Is Revolutionizing the Workplace

By Rajat Paharia, Founder and Chief Product Officer@rajatrocksGoogle+It’s that time of year – the season for fresh starts, resolutions to improve and bold new initiatives. As I read article after...

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Gamification Examples by Employee Level

By Molly Kittle, Vice President, Digital Strategy, Bunchball@MolKittleOdds are, you're familiar with the term "gamification." You may even be able to point to a specific use case where it proved to be...

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Gamification in Education & Student Engagement

By Molly Kittle, Vice President, Digital Strategy, Bunchball@MolKittleWe live in an age of distraction, and perhaps nowhere is that more evident than in a modern classroom. After all, today's students...

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Why Gamification Projects Fail – And What You Can Do to Get Back on Track

By Gary Chavez, Vice President, Client Services, BunchballAt Bunchball, we know gamification is a powerful business tool that can motivate better performance and drive ROI across all levels and all...

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Could Your Employees Be More Effective Learners?

By Kim Wyrick, Training and Retention Consultant for the On Your Side Centers – NationwideI know from first-hand experience how challenging it can be to motivate employees to engage with training and...

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Gamification: All That and a Bag of Chips? It Depends...

Vice President, Marketing@ErikaBlaney‎Reading Don’t Think About the Chips, a recent blog post by Hongyu Chen, reminded me how people frequently confuse gamification with “reward-based” incentives. Like...

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The Difference between Training and Learning and How Gamification Can Help

Director of Product Marketing, Bunchball@JPAatBunch‎Training and Learning are the yin and yang of employee engagement.  Training is generally regarded as a formal, top-down activity designed to build...

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CRM Gamified: How to Leverage Gamification for Better CRM

By clearly defining your sales goals, setting roles and clarifying expectations, and rewarding incremental progress towards achieving major milestones, the Bunchball Nitro gamification platform can...

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